Showing posts with label rumor. Show all posts
Showing posts with label rumor. Show all posts

Tuesday, September 14, 2021

[Rumor] Final Fantasy and Other Games From Nvidia GeForce Now Leak

"There are four Final Fantasy projects mentioned in the leak. Assuming the leak is accurate, it seems as though Final Fantasy fans may be able to look forward to Final Fantasy Tactics Remastered at some point down the line, alongside the long-rumored PC port of Final Fantasy 7 Remake, and an eventual PC port of Final Fantasy 16. Perhaps the most shocking game mentioned in the leak, though, is a Final Fantasy 9 remake, though it's possible that this is actually in reference to the existing enhanced version that already exists."


More FF games:
- Final Fantasy Legends: The Space-Time Crystal
- FINAL FANTASY DIMENSIONS II
- Kingsglaive: Final Fantasy XV Demo(?)
- Final Fantasy XV Pocket Edition
- Final Fantasy Origin

- Valkyrie Anatomia: The Origin
- Gunslinger Stratos Reloaded
- Gunslinger Stratos World
- Dragon Quest Rivals
- Chrono Cross Remaster
- ActRaiser Remake
- Tactics Ogre Remaster
- Unannounced title by Square Enix
- Unannounced Card Game 2

Wednesday, September 1, 2021

Thursday, May 27, 2021

[Rumor]New Switch Available in July?

 "Nintendo Co. plans to begin assembly of its new Switch as soon as July and release the upgraded replacement for its four-year-old game console in September or October, people familiar with the matter said.

The new console, likely to be priced higher than the $299 original, may be announced ahead of the E3 conference starting June 12 to allow publishers to showcase their full range of Switch games at the global event, the people said, asking not to be named because the plans are not yet public. It will be sold alongside the $199 Switch Lite, with the standard Switch phased out over time.

Assemblers will start shipping the new model -- whose commercial name is known only to a handful of people within the Kyoto-based company -- as early as July and production is planned to ramp up to a peak in the October-December quarter. This is despite widespread semiconductor shortages that have affected the supply of everything from automobiles to TVs, headphones and games consoles, including the Switch itself.

A Nintendo spokesman declined to comment."

Friday, May 21, 2021

[Rumor]New PlayStation Exclusive Final Fantasy will be revealed in June

"According to recent reports, a New Final Fantasy Game is scheduled to be revealed in June, which will most likely be at an E3 Presentation. I think this title might be Final Fantasy 7 Remake Part Two since Square Enix has been working on it. These leaks come from Navtra, who has leaked multiple things about Square Enix in the past, such as Project Athia and Final Fantasy XVI Exclusivity to PlayStation."

Navtra post:
"I believe you can expect at least one more major FF announcement in addition to updates on the currently announced stuff (XVI/Endwalker/VIIR).

It should be a good E3 season for Square overall."

"I don't know their exact E3 schedule, but I'm guessing based on knowledge of what games they have in development, how far in they are, and their target release dates. So take it with a grain of salt.

I believe we're getting two major SE reveals this June: A PS5 exclusive FF title, and a cross-gen Eidos title."

Monday, December 17, 2018

[Rumor] Nintendo Switch Revision

"The source of this info is The Wall Street Journal in Japan, a well known (and trusted) source when we look towards the land of the rising sun. At the moment, the WSJ only states this Switch revision is set for the second half of 2019 and suggests that the display could be improved. However, the specs are not finalised yet, so we’ll have to wait a little longer to learn more details."

http://vgleaks.com/rumor-a-new-nintendo-switch-model-would-be-released-in-2019/

Tuesday, December 4, 2018

[Rumor] The Last Story II For Switch

"I'm making a thread for this specific rumor for multiple reason:
- Mediamarkt is a site that is usually reliable and has leaked in the past listings of real game
- It's from this same site that Assassin's Creed Collection for PS4/One/Switch possibly leaked and that one is pretty likely
- The Game Awards are in a few days and may be an explanation as to why it leaks
- Nintendo renewed the The Last Story trademark last night
- There's a placeholder box art and user took a screenshot with the view zoomed in

But there's also some critical points against it:
- You can't access the URL and it's impossible to determine if the page was taken down after being online for more than 17 hours of if it never existed in the first place
- There's no EAN number associated with the page
- The source is a reddit user that never posted before, so no way to tell if it's reliable.

So I'll let mods judge if it's worth discussing it or not."
https://www.reddit.com/r/NintendoSwitch/comments/a2v9m3/the_last_story_2_aka_media_markt_strikes_again/


https://www.resetera.com/threads/rumor-mediamarkt-de-lists-the-last-story-ii-for-nintendo-switch.85008/

Monday, January 8, 2018

Final Fantasy, Kingdom Hearts III Rumor

IMPORTANT: please keep in mind that not every thing in this list is set in stone, and changes aren't unlikely to occur, especially for the farthest-planned titles.

- Right now, almost all of SquareEnix's Final Fantasy-related staff is concentrated on Kingdom Hearts III, Final Fantasy VII REMAKE (Episode 1) and (to a way lesser extent) Final Fantasy Type-1 (currently known as "Final Fantasy Type-Next").

- KH3 will be released in 2018; FF7R part 1 in early 2019 (if everything goes well, there's a slight chance it could even happen before 2019); as for Final Fantasy Type-1, it will be a PS4 title right from the start, but there's no telling when it will be completed.

- After KH3 and the first chapter of FF7R are released, the next big projects will be: Final Fantasy VII REMAKE (Episode 2), Final Fantasy Versus XV and Final Fantasy XVI.

- After FFVersusXV and the second part of FF7R are released, development of Final Fantasy VII REMAKE (Episode 3) and Final Fantasy XVII will start.

- Final Fantasy Versus XV will start development right after KH3 is done, and it will release on PS4. Final Fantasy XVI is already in development (FFXV development changes once forced the work on FF16 to be put on hold for a long while and it's been resumed very recently), and will release on both PS4 and PS5; Final Fantasy XVII is only in the early concept stages, and will be only for PS5.

- There are absolutely no plans for a Final Fantasy X-3.

- SquareEnix is considering the possibility of a new Final Fantasy Tactics and/or a new Final Fantasy Crystal Chronicles and/or a Final Fantasy IX remake, but right now there are no concrete plans for any of that, and the chances of those actually happening are still very slim.

- Final Fantasy VII REMAKE will consist of 3 episodes: the stealing of the Tiny Bronco will mark the end of Episode 1 and the beginning of Episode 2, while the return (parachuting) to Midgar will mark the end of Episode 2 and the beginning of Episode 3.

- The game structure will be halfway between a modern open-world and an old world-map style: technically speaking is just open-world in the sense that everything is seamless and fully explorable, but while leaving a town the visual will gradually zoom out and your speed of movement will greatly increase in order to give the player the impression of navigating through a classic world-map when they're on the overworld; conversely, while entering a town your speed will decrease and the camera will zoom-in; this kind of transition also happens during random encounters.

- In order to move faster in the open world, you'll have the same motorcycle you used to escape from the Shinra Bldg..

- Because of space reasons, the diplacement of some locations has been slightly altered. For exemple: Midgar is way bigger (in relation to the world map) than the original, and will fill almost half of the entire Midgar Area; Junon too

underwent a similar bloating, to a lesser extent; Mt. Corel has been moved slightly south-east, and enlarged to occupy almost the entire mountain region of Corel Area; the biggest change regards the Great Glacier: it's been moved south-east of Icicle Inn and will occupy almost the entire snowy region of Icicle Area; this means you have to traverse it before enterting Icicle Inn, and the snowboarding track will take you directly at the feet of Gaea's Cliff instead.

- The battle system will feature an ATB turn-based system like the original "superimposed" on an action combat like KH's one. In more detail: you can freely move around, jump, attack and defend too, all in real time like in any action game; meanwhile, however, you have a time gauge that fills as time goes on like a classic ATB bar. When the bar is full, a command menu pops up where you can select the desired commands like Magic, Enemy Skill, Summon, etc. like in the original, but without interrupting the flow of battle. And since every character has its own time gauge, even while constantly being in control of a single character, you can easily input commands for the others too when their gauge is full (you can still switch between characters, however). This system has been called "Action Turn Battle" and, if it's well received, is planned to become the "signature" combat for every future mainline FF from now on (just like the original ATB was from the older entries), with only some slight variations from title to title.

- This time, there are no truly missable elements in the entire game: if you forget to gain some object, or materia, or whatever, you can still obtain it through the Bone Village excavations.

- This time, you can re-enter Forgotten City (the underwater part of the Forgotten Capital) whenever you like (you still can't revive Aerith, though...).

- There are 2 new materia called "Water Materia" (that enable the user to cast the magic Idro, Idro2 and Idro3) and "Wind Materia" (that enable the user to cast the magic Aero, Aero2 and Aero3).

- The Weapon that attacks Junon is now called "Sapphire Weapon"; you'll have to fight it.

- The events and characters of the FF7 Compilation (like Angeal, Genesis, Hollander and so on...) will be hinted in some optional dialogue with some NPCs or some secret cutscenes: it's implied they happened, but will bear next to no weight to the main plot.

- Final Fantasy Versus XV will be a rebuild/retelling/alternative version of Final Fantasy XV.

- The game will be set in an alternate reality: the events in XV will be implied to have been nothing more than a Noctis' dream (that's why Noctis is shown sleeping on his throne).

- The world will be entirely explorable this time; remember the map model shown in one trailer? That will be VersusXV's world map.

- Insomnia will be present and fully explorable too, and you'll be in it as the invasion happens; other cities and areas that were initially planned but never made it in the final game, like Gralea, the kingdom of Solheim (which is loosely based on middle-east) and the capital of Tenebrae are now explorable.

- The plot will be completely rewritten from scratch and will feature all the elements Nomura wanted in it, like Stella, the "eyes that can see the light of expiring souls", the country of Solheim and so on, while everything related to Kingsglaive will be completely removed.

- The battle system will be way more KH-like, but it will still keep everything we've seen in FFXV like warp-strikes, counter/parry and so on. Also there will be character-switching like shown in the earlier Versus-XIII trailers.

- There will be a gambit-like system to direct party member's behaviour.

- New summons will be present, including Fenril, Phoenix, Odin, Alexander and the Magus Sisters. Ifrit, Bahamut and the Knights of the Round will be summonable this time.

- Luna will not be present. Stella however will return, and will be a playable party member for almost half of the entire game. Also, some particular missions allow you to use some guest character (like Cor, Cindy, Aranea, and so on...) for a small period of time.

- Etro will be the last boss. You'll fight her in an overtly spectacular final battle inspired by FF7's last boss.

- Final Fantasy XVI's game cover will return to a mere white background (or maybe black) with the logo on it; the logo will be a big rose on the left with lots of petals scattered on the right, and some thorned vines coiled around the letters; its colour will be a deep red that turns to green towards the edges.

- A big part of the soundtrack will be composed by Nobuo Uematsu.

- The original concept from FF16 was shown in the "Agni's Philosophy" trailer, but since then it has been completely changed to the point that almost nothing of it remains now. However, it could still be present in the game, in some form..

- FF16 will be set in an almost entirely fantasy world, with some occasional steam-punk elements. The starting locations will be inspired by medieval/renaissance Europe, with the main town resembling in part Altissia, in part Tenebrae from FFXV, but most of the game world will be based on various asian cultures, with some areas inspired by ancient Arabia, many inspired by ancient China and India, and even some by imperial Russia.

- The game is supposed to be massive in nearly every aspect: the world will be the hugest in the series, surpassing even FFVersusXV's one and will include over 40 different locations including towns and caves; the main plot alone will take almost 150 hours (not including the numerous side-content), and feature over 50 plot-relevant characters.

- There will be relatively few side-quests, but a huge load of secret areas, monsters, objects, etc...; also there will be a lot of mini-games, including: chocobo-racing, dragon mounting, 4 different card games (1 similar to FFIX's Tetra Master, the other 3 are played using classic poker-like cards) and a 2d-side-scrolling minigame where you play as a moogle.

- The main character will be a little girl with long curly blonde hair and a flaming red gothic-lolita dress; she fights with a rapier. Sources of inspiration from her design are Chaika (from Chaika The Coffin Princess), Amy (from the SoulCalibur series); personality-wise, she will be vaguely similar to Lightning.

- The second main playable character will be a tall middle-aged man with a brown coat, a fedora hat and a big shotgun; he will be somewhat of a Shinji-like character. The main party will also feature a very old witch dressed in purple that will be the group's black mage, and a furry boy with a
somewhat cocky and arrogant attitude, that fights with his bare hands but also can learn enemies' skills like Gau from FF6.A lot of other story-important characters are also planned, that might or might not be party members: for example there's a sort of mad-scientist-looking character with grey hair and a white lab coat; also there's a woman that looks like a slightly more mature version of Aerith with bigger chest, but dressed in green; then we have a black man in a white cape somewhat resembling Zasalamel from Soul Calibur, and a young and handsome soldier with blonde hair and shiny light-blue armor; the woman shown in Agni's Philosophy will be present too, but she'll look way different.

- The game structure is planned to be the same of Final Fantasy VII REMAKE (i.e.: open-world/world-map hybrid); in various points during the story you will be able to use a variety of vehicles and mounts, such as: ships, airships, chocobos, dragons (including a flying one), also there's some sort of "train" that allow you to fast-travel between some determined locations.

- The game battle system is plannet to be a slight variation of FF7R's one (see above)... that is, if it gets well received.

- The character growth system will resemble FFX's Sphere Grid, but will be way more complex: there will be 3 types of sphere grids (that's obviously not the system's actual name): an individual one (each character will have its own one, like FFXIII's Cristallum), a weapon-based one (one for each weapon, unrelated to the characters, that will determine the weapon's abilities), and a collective one (shared between the various characters like the one in FFX); the latter will allow characters to learn team tactics and combined attacks.

- The gambit-like system of FFVersusXV will be present here too.

- Final Fantasy XVII's logo will be a big spiral galaxy; its colour is dark blue, shifting to pale yellow near the center of the galaxy.

- FF17's main concept is that of a "space-fantasy": the game, while set in space, is still planned to have an entirely fantasy look and atmosphere (even down to the character design, that will abandon the realistic look of the later FFs to return to a vaguely super-deformed and "anime-ish" style). The main sources of inspiration, stylistically-wise, are Final Fantasy IX and Final Fantasy IV.

- The game will feature a lot of different planets (possibly up to 20), some huge, some very small like moons or asteroids, also there will be a lot of differently sized spaceships, space stations, etc.. To travel between the various planets/stations you'll have to do some sort of Gummi-Ship-like mini-game, like the one seen in Kingdom Hearts, while each individual planet is explorable in his own special way: some will be entirely open-world, others will have lots of small separate areas, etc...; a lot of the game's story, however, will be set in space.

- The game, while still being single-player and plot-driven, will feature a lot of online multiplayer elements, in a similar fashion to Xenoblade Chronicles X or FFXV after its "Comrades" expansion.

https://boards.4chan.org/v/thread/401871493

Monday, November 27, 2017

Devil May Cry V Rumor

Hideaki Itsuno’s secret project for Capcom is the sequel to the original Devil May Cry series, the 5th installment. Internally it appears to be called “Devil May Cry V” instead of using the standard numeric system of the previous games (think MGS1-4 to MGSV).

RELEASE DATE AND PRODUCTION

- The game is slated to release some time in the fiscal calendar year of 2019. That means sometime between April 2018 and March 2019. Original plan was to release it in November 2018 but the date MIGHT have been pushed back to early 2019.
- Originally DMCV was intended to be announced at PSX but after receiving feedback on their E3 press conference, Sony decided to scale back on PSX and instead scale up E3 2018. DMCV was an unfortunate casualty of this choice and thus it’s unlikely that DMCV gets officially revealed in 2017.
- There will be a demo for the game sometime before release.
- Game has been in development for 2 years as of today. When it will release it will have been in development for 3 years at least. That is actually the highest time a DMC game has been in full production for. Pre-production started as early as 2015 around the time that DMC4SE finished releasing. There have been no development hiccups and as stated, the development has in fact been progressing smoothly.
- There is some form of Playstation exclusivity involved. Sony is paying for some of the funding for the game but the extent of it is not known. Could be completely PS4 exclusive, console exclusive or timed exclusive. If the game is announced publicly then it will be at a Sony event, which is why many people thought that it was going to be at PSX.

- Trailer has been ready for a while now. The initial trailer is 1 minute 50 seconds long (they may add new cuts to trailer to make an extended version since some time has passed from when it was made). It is mostly focused on story, characters and cutscenes. A city like setting is shown in the trailer not that different from Fortuna city in DMC4.
- The overall game is supposed to be “ambitious” for a DMC title with a broader appeal.
- Longest cutscene runtime of any DMC game yet.

DEVELOPMENT TEAM
- Itsuno’s team that worked on previous DMC games and Dragon’s Dogma is working on DMCV.
- Yuji Shimomura is returning as the cutscene director for DMCV. He worked on DMC3, DMC4 and Bayonetta cutscenes.
- Rueben Langdon is reprising his role as Dante.
- Johnny Young Bosch is reprising his role as Nero.
- Dan Southworth is reprising his role as Vergil.
- No word on the actresses who played Trish and Lady if they will be returning,
- Onyay Pheori is helping with the soundtrack (she did the song for DMC4SE’s launch trailer).

CHARACTERS AND STORY (POTENTIALLY BIG SPOILERS!)

- DMCV picks up the story after DMC4.
- More than one playable character in the game, Dante is for sure playable and Nero is possibly playable as well. Up to 3 playable characters have been suggested for now.
- This is the most serious Dante has been (a "new side" of Dante), of course not counting DMC2. Dante still plays with his enemies and has his usual over the top flair but this game is going to be more personal for him.
- A third character is expected to be playable as well. Said to be “very powerful.” May or may not be brand new to the series.
- No word on whether Vergil is playable or not, he will be returning although specifics on how he is returning from his death in DMC1 are unknown.
- Trish has a prominent role to play in DMCV but no word on whether she is playable or not.
- There will be a sequence where Nero and Vergil have a confrontation, confirming their relationship (Nero is in fact Vergil’s son as stated in the DMC3142 artbook).
- Characters switch during key story points in the game.
- The “Prince of Darkness” is featured as the main antagonist of the story. (Prince of Darkness title normally refers to Mundus so it might indicate his return but that title may have transferred to another character)
- DMCV might be the end of the “sons of Sparda” storyline.

GAME PLAY/SYSTEMS

- Hard lock on is standard.
- Console is targeted for 60 frames per second like the previous DMC games.
- Level design is more open than previous DMC games but not going into Souls or open world territory of level design. Movement outside of combat has been streamlined to match the open nature of the game. The structure is more open to make the experience more "smooth." Immersion is important to the team with this game.
- Level design and exploration is more similar to Bayonetta with action set pieces thrown in there but without the QTEs. QTEs in general do not exist in DMCV thus far.
- There is NO Stamina bar.
- This is not a Musou game but there will be encounters where you are facing more enemies than you are used to in a DMC game.

- There is some online integration but definitely no multiplayer PvP.
- Dodge system is reworked and dodging in general is supposed to be a lot smoother than before (get ready to hear the word “smooth” a lot when related to DMCV).
- Camera pulls back during big fights. The devs are really proud of the new, more dynamic camera system.
- Animations are being improved to be less stiff. Big emphasis on cloth physics (maybe Dante’s sword might not clip through his jacket now!). Battles are beautifully animated and smooth.
- Mission and Ranking system similar to previous DMC games and Bayonetta. There will definitely be mission/chapter selects.
- Bosses being ramped up dramatically in DMCV. One of the boss fights moves between multiple areas of the game.
- Style system is in for Dante - Enemies will react a bit differently to each style.
- Style system has been streamlined to be smoother to use for the players (speculated that the style system might be tuned/reworked to make it easier to get into than in DMC4).
- Certain styles will have advantages on certain enemies similar to DmC/DMC3 (you can use a single style on any enemy just fine).
- More environment interactivity than any previous DMC game. This is supposed to compliment the combat system, not detract from it.
- There is some form of dynamic environment destruction/transformation in play but not on the scale of DmC thus far.
- While this is not an open world game, some inspirations have been taken from Dragon’s Dogma.

source: https://www.resetera.com/threads/leak-massive-devil-may-cry-5-info-potential-heavy-spoilers-inside.8198/

Sunday, May 28, 2017

Rumor: Sony Will Reveal Its New Handheld At E3 2017

"The rumors stem from Chinese games media, who have apparently received an “invite to a presentation of new hardware” at the Sony China office for a “world first presentation” of Sony’s latest device.

According to the report, the handheld will be PSP 3 and will be revealed at this year’s E3 presentation and will be a successor to PS Vita."

http://blog.hokanko-alt.com/archives/51291186.html
http://gametradersusa.com/rumor-sony-will-reveal-new-handheld-e3-2017/

Saturday, April 29, 2017

Sony to Release PS5 in 2018?


"Sony to release its next-generation PlayStation by the second half of 2018.
The company has yet to disclose its plans. "

https://www.wsj.com/articles/sony-expects-operating-profit-to-surge-to-4-5-billion-1493360553