・Evasive action
Field
・R1 - sprint/dash, R3 - change target
・Battles can be avoided if you don't target the enemy even if you're near them
Action battle
・O - attack
・□ - trigger Shard(orbment?)
・× - evade(main protagonist - backflip, heroine - step)
・△ - menu
Other char.except the one you control attacks automatically.
L1 - change char.
Command battle(can be changed anytime)
・Has visual to shows char, enemy's turn
・Still has the same AT Battle
・When the char.turn comes, respective char. can move within the battle area
・There's co-op moves, S Break(S Craft previously)
・Defense, Arts, Crafts separates into each controller's button and command.
O - normal attack, guard, etc.
□ - S Boost. Hold □ to cancel
□ - S Boost. Hold □ to cancel
△ - Item
L1 - Arts
L1 - Arts
R1 - Craft
Direction button - change target
Left analog stick - move
・Arts will have new area effect beside for attacking weakness
・New features: BOOST, SCLM Chain
・Hardware still unknown but the screenshot(development screen) shows PS button
・More will be revealed on 9 March 2021(Falcom Stream)
・Main protagonist's weapon(Stun Caliber) has the probability to inflict stun.
・If you untarget the enemy, it'll return to Field Mode. So you can run even if you're in the middle of battle.
・Enemies have weakness like strong to physical or magic for example.
・Unleash strong attack by using the Action gauge.
・In Command Battle Mode, you need to think the party position to attack or heal, etc within the battle area.
・2 screenshots at the top right - Craft
・The above bar is called AT(Action Time) Bar.
・Party co-op. When other party is in range, they can do follow-up attack, share Arts, etc.
・If certain condition is met, the character can unleash S Break(S Craft)
・If certain condition is met, the character can unleash S Break(S Craft)
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